For the past weeks, we the video game research group has accomplished several tasks. First we managed to define a rough outline of our data coding scheme, tested it out by running it through several data transcripts, and received feedback from Jeremy. After several more stages of polishing the scheme, we managed to create a newly organized version of the coding scheme divided into a more refined and detailed level of top level and lower level hierarchies.
I also organized several game text logs using the video data of the game experiments, and Lindsay managed to finish transcribing most of the audio chat data. For this week, we plan to test our new data coding scheme using the transcripts and fix whatever is necessary.
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Good to hear Allen. My one big piece of advice for any coding projects is to check in often at the beginning with Jeremy. The worst thing is to have a great scheme, do a bunch of coding, and then realize its not getting what we want. Good luck.
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